AI Insights · Timothy · July 2021
Top 5 Tank Games on Android in the US for Q2 2021
Discover the performance of the top 5 tank games on Android in the United States during the second quarter of 2021, including insights on downloads, revenue, and active users.
During the second quarter of 2021, the top 5 tank games on the Android platform in the United States demonstrated varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look into these metrics.
Tank Stars from CASUAL AZUR GAMES showed fluctuating weekly revenue, peaking at around $6.8K in early April and stabilizing at approximately $5.6K by the end of June. Weekly downloads saw an initial decline from 34.9K to 25.1K in April but rebounded to over 44K by the end of June. Active users for Tank Stars experienced a steady rise, growing from 237K in late March to 266K by the end of June.
War Machines: Tanks Battle Game by Wildlife Studios maintained strong weekly revenue, peaking at $162K in early April and closing the quarter at $139K. The game’s weekly downloads decreased from 32.4K in late March to around 20K by the end of June. Active users hovered around 115K to 152K throughout the quarter, showing a stable user base.
World of Tanks Blitz, published by Wargaming Group, saw weekly revenue ranging from $63K to $91K, with the highest revenue observed in early April. Downloads fluctuated, starting at 8.1K in late March, dipping to 4.6K in mid-April, and ending at 6.6K by the end of June. Active users remained relatively stable, averaging around 38K to 44K throughout the quarter.
Tank Hero - Awesome tank war g from BETTA GAMES experienced a decline in weekly revenue from $34K in late March to approximately $15K in early June, before recovering to $23K by the end of June. Downloads started strong at 10.9K but dropped significantly to 2.2K in early June, with a slight uptick to 4.5K by the end of the quarter. Active users showed a downward trend from 33.7K in late March to 24.3K in mid-June, rebounding to 28.3K by the end of June.
Massive Warfare: Tanks PvP War by TinyBytes had a consistent weekly revenue pattern, ranging from $16K to $26K. Downloads saw a notable increase from 4.1K in late March to 6.8K by the end of June. Active users remained stable, starting at 38.7K in late March and reaching 44.8K by the end of June.
These insights highlight the dynamic nature of the tank games genre on Android in the US market for Q2 2021. For more detailed analytics and insights, visit Sensor Tower.